Omdia: 12.5m consumer VR headsets will be sold in 2022, with $1.6bn being spent on VR content

"Having surmounted core hardware issues, VR is faced with the much bigger challenge of content. Engagement with existing headsets is patchy due to the limited flow of truly compelling VR experiences, hindering Meta's goal of building a self-sustaining VR ecosystem," commented George Jijiashvili, Principal Analyst in Omdia's Games team. "Having surmounted core hardware issues, VR is faced with the much bigger challenge of content. Engagement with existing headsets is patchy due to the limited...
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"Having surmounted core hardware issues, VR is faced with the much bigger challenge of content. Engagement with existing headsets is patchy due to the limited flow of truly compelling VR experiences, hindering Meta's goal of building a self-sustaining VR ecosystem," commented George Jijiashvili, Principal Analyst in Omdia's Games team.

Games are the main reason people buy VR headsets, generating nearly 90% of VR content revenue today. Social VR apps such as Rec Room, VR Chat, and Meta's Horizon Worlds use games as their draw – it is clear games will be integral to the metaverse.

The launch of Sony PlayStation's VR2 (PSVR2) in 2023 will boost the market. Omdia expects 3.6 million PSVR2 headsets sales in two years – an attach rate of about 7% among PS5 owners. Although this won't expand the VR audience significantly, Sony's commitment should instill confidence in game companies to invest in the format.

Although Apple is strongly rumored to be preparing a headset, details remain elusive – Omdia has therefore not included it in this forecast. Depending on how Apple chooses to move into the Extended Reality (XR) space, it will play a major role defining the trajectory of the market.

Omdia, part of Informa Tech, is a technology research and advisory group. Our deep knowledge of tech markets combined with our actionable insights empower organizations to make smart growth decisions.

Fasiha Khan / T: +44 7503 666806 / E: [email protected] / W: www.omdia.com

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